How will this work with my device?
over 2 years
Suitable for minorsinfo
Compatible with OSVR
If you're a Trekkie with a Vive, you'll absolutely love this! It's an extremely cool viewer of all 8 Enterprises that have appeared on screen. It lets you toggle between both room-scale (where they're grabbable!) and actual-size (where you can sit on the saucer section and watch the stars fly by!)
Mouse: Left button = next ship. Right button = previous ship Keyboard: Space = next ship. Return = previous ship. W,A,S,D = move. + Shift = move faster + Control = move slower. Q,E = move up/down. Z,C = rotate left/right. R = re-center VR device. ESC = quit Gamepad: Left analog move = move player. Right analog = rotate player. Right analog click = re-center VR device Left dpad = up/down. A button = next ship. B button = previous ship. Home button = quit. Left trigger = move slower . Right trigger = move faster
Star Trek (including but not limited to Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager, Star Trek: Enterprise), and the various logo devices used in them, are copyright Paramount Pictures. Nothing in this software is either endorsed or supported by Paramount Pictures.
Created by William Palmer (email@example.com). NX-01 mesh by David Metlesits. NCC-1701 mesh by David Metlesits. NCC-1701A mesh by Raul Mamoru (firstname.lastname@example.org). NCC-1701B mesh by J. Cassio. NCC-1701C mesh by James Trexler (email@example.com). NCC-1701D mesh by David Metlesits. NCC-1701E mesh by Paul Trenkler (firstname.lastname@example.org), re-textured by Daniel Broadway (email@example.com) NCC-1701JJ mesh by Ricky "MadMan1701A" Wallace (www.madshipyard.com)