How will this work with my device?
Blocky Horde VR - Windows
- HTC ViveFREE
Survive the hordes of blocky undead! The farm hands of Blocky Farms are having an ill-advised hootenanny! While they're caught up all a gyratin', the undead are fixin' to eat their brains! It's your job to keep 'em dancing for as long as you can! Built for The Global Archiact Jam 2016.
Multiplayer is optional on this game, but you can survive a lot longer with the help of another player. In fact, it currently supports THREE players! And there isn't much in the way of a technical barrier to allowing many more than that. If I'd included enough bows, you could theoretically have as many players as you wanted, and still can, they'll just be unarmed. But to start the game either as the host or just playing by yourself, you'll need to launch the game and click the LAN host button, or else click Enable Matchmaker and then create a match if you're going to play with someone over the internet. Here's a little secret: if you hold down the left shift key when you actually join in a game, you'll be spawned with an FPS controller rather than in VR. You can't fight, but you can run around the environment if you want to look at it without VR gear. If you want to join a game hosted by someone else, click LAN Client, or if playing over the internet, click Enable Match Maker and select Find Internet Match, and join the match with the name your buddy gave to the match/room. Once in the game, look in your immediate surroundings and you should find a bow which you can pick up using the trigger on your Vive controller. Just click it to pick it up and then release the trigger. You don't have to hold it down. And if you click it again, it will drop the bow in case you want to switch hands or something. Once you're holding the bow, just move the hand with the arrow in it near where you will draw the string. When you're in place to begin drawing the bow, you'll feel a little haptic thump. Then just pull the trigger finger on the hand holding the arrow to grab the string and pull it back to start drawing and aiming your shot. Release the trigger to fire.